
In the Blink of an Eye: A Perspective on Film Editing, 2nd Edition
Walter Murch and Francis Ford Coppola
4.6 on Amazon
7 HN comments

Show Your Work!: 10 Ways to Share Your Creativity and Get Discovered (Austin Kleon)
Austin Kleon
4.7 on Amazon
7 HN comments

Architecture: Form, Space, & Order
Francis D. K. Ching
4.7 on Amazon
7 HN comments

Musicophilia: Tales of Music and the Brain, Revised and Expanded Edition
Oliver Sacks
4.6 on Amazon
6 HN comments

Harmonic Experience: Tonal Harmony from Its Natural Origins to Its Modern Expression
W. A. Mathieu
4.8 on Amazon
5 HN comments

Hamilton: The Revolution
Lin-Manuel Miranda and Jeremy McCarter
4.9 on Amazon
4 HN comments

The Americans
Robert Frank and Jack Kerouac
4.7 on Amazon
4 HN comments

At Home: Evocative & Art-Forward Interiors
Brian Paquette
4.3 on Amazon
4 HN comments

How to Draw: 53 Step-by-Step Drawing Projects (Beginner Drawing Guides)
Alisa Calder
4.5 on Amazon
4 HN comments

How To Draw Comics The Marvel Way
Stan Lee and John Buscema
4.7 on Amazon
3 HN comments

Pimp: The Story of My Life
Iceberg Slim
4.7 on Amazon
3 HN comments

Timeless: Classic American Architecture for Contemporary Living (ORO)
Patrick Ahearn
4.7 on Amazon
3 HN comments

The Jazz Piano Book
Mark Levine
4.7 on Amazon
3 HN comments

The Story of Art
E.H. Gombrich
4.7 on Amazon
3 HN comments

Escaping the Build Trap: How Effective Product Management Creates Real Value
Melissa Perri
4.7 on Amazon
3 HN comments
ulisesrmzrocheonMay 3, 2014
fescueonNov 23, 2017
MartinCrononJan 25, 2011
Note: He's not my father-in-law. I've never met him, just a fan.
ulisesrocheonJune 12, 2011
To shoot good video, the choice of camera (at least, prosumer) is not as important as lighting technique, I recommend getting a film production textbook from eBay(they're all pretty good really) and a trip to home depot to buy materials for a green screen, and make yourself a cheap lighting kit. For compositing and effects software, I can't really recommend after effects, but that's what I've used before. (eagerly awaiting an open source JavaScript replacement :( #wildestdreams
That should leave you in good shape. as for actors, yeah, it's worth budgeting for. Some folks can do multiple voices. That's how you can tell the good ones. Plenty of talent in any city though, just go to a local theater show and ask around.
gt_onNov 24, 2017
Real quick, this Citizen Kane bit is misleading. Welles's use of rack focus was noteworthy, but it was his use of deep focus that was the true wonder. It is much more noteworthy and famous, and possibly what you are meaning to refer to. It was a feat of engineering and lighting at the time, and not at all a paradigm shift as much as notch on the linear progression of film engineering.
Murch really did write the book on film editing. In The Blink Of An Eye is a short and to-the-point text book on film editing, an offers a simple theory as to why it works, which can be figured by the title. The theory seemed too simple to me the way he explained it, but I've come to understand he essentially means that film cuts are not jolting because we are used to blinking. Whether he is correct or not, the nuance of this understanding would basically argue there is a threshold for which the jolt could be overridden by an evolved necessity for being able to blink (and possibly other similar less-than-linear occurances in optical living).
Murch goes on, in the book, to apply this theory and he argues that elements such as narrative, beauty, concept and other cognitive intrigue can widen the threshold. All in all, he makes the what is probably the best argument so far for how and why the engineering of filmmaking magic works.
His book is the seminal textbook on film editing and worshiped by filmmakers generation after generation for it's timeless truths, because these truths offer a simple way for filmmakers to make decisions in their craft. They don't encroach on any style or technical achievement. Despite the practical delivery, they are essentially theoretical psychology.
He also pioneered digital editing.
I don't believe Murch is immune to Clarke's first law, but he is no Ebert. Murch is no critic. He is an engineer, and while this post doesn't get into the specifics, his claims here are supported in his battle-tested texts.
rubberbandageonJan 20, 2014
Unfortunately, in 3D, the temporal limitations of 24fps become apparent, perhaps again because the visuals start to become real enough that your brain no longer works as hard to synthesize reality. But now if you increase the frame rate, you end up with the first problem again, and maybe even worse—when watching The Hobbit in 48fps 3D, I was painfully aware of every camera movement, no longer feeling like a passive observer hovering in the air. It’s clear that if 3D really is the way things are from here on, many new techniques are needed, from the styles of acting and lighting designs to the way the camera moves and scenes are edited.
I’d guess one compromise would be splitting the difference, 3D projected at 36fps—something tells me that won’t come to pass though, and so maybe indeed 3D never will work…
boredguy8onJuly 18, 2008
Second, because I can easily get a different article, if the one I have doesn't say quite what I need, I can find something else.